'Real' Instruments

Tutorial 2 - Working With "Real" Instruments

Note: I say "real" instruments because everything in the following tutorial deals with SAMPLED or virtual instruments, not full-blown recordings, as that is a different matter entirely.

Using sampled instruments such as pianos, guitars, strings, woodwinds, and so forth is a difficult task. No matter how good the samples are, sequencing them improperly can result in very artificial-sounding passages. Unfortunately, many people overlook the importance of tweaking real instrumental samples. This is a big problem, especially considering so many people like to use realistic instruments in their remixes. I'd like to explain some of the techniques I use to make real instruments sound.. well.. real. Like part one, I'll be using FLStudio 5 for my demonstrations, with all default OR free samples - links will be provided, of course.

To begin with, let's take a simple melody snippet that everyone should recognize. It's sequenced very simply - eighth notes, constant velocity, rigid timing, no effects. Here's what it sounds like.

It's not terrible.. but it's not all that great either. How can it be improved? Should I go out and get some Gigasamples? No! I'll just make a few small changes:

The same concepts apply to all other 'real' instruments, pretty much. But I would like to quickly go into one more instrumental example - the string ensemble - because it is used so often. Orchestral strings are probably the single most common type of 'pad' used across the board in any kind of music. While there are libraries costing hundreds to thousands of dollars just focusing on this sound, most of us are stuck with the free stuff. But that's no reason to make excuses. You CAN make free string samples sound good. Here's a basic chord progression from Final Fantasy 2/4 played with a string soundfont.

This isn't too good. Here's some things you can do:

There are lots of other ways you can make samples sound more realistic, and having better samples never hurts, but keep some of this advice in mind and you can certainly squeeze some life out of the soundfonts you're using now.

Reference: